LinusU/JSBridge

🔁 Bridge your JavaScript library for usage in Swift


Keywords
hacktoberfest, swift, webkit
License
MIT

Documentation

JSBridge

Bridge your JavaScript library for usage in Swift 🚀

Installation

SwiftPM

dependencies: [
    .package(url: "https://github.com/LinusU/JSBridge", from: "1.0.0"),
]

Carthage

github "LinusU/JSBridge" ~> 1.0.0

Manually

If you have PromiseKit installed, you can simply drop the single source file JSBridge.swift into your project.

Usage

foobar.js:

window.Foobar = {
  add (a, b) {
    return a + b
  },
  greet (name) {
    return `Hello, ${name}!`
  },
  async fetch (url) {
    const response = await fetch(url)
    const body = await response.text()

    return { status: response.status, body }
  }
}

Foobar.swift:

struct FetchResponse: Decodable {
    let status: Int
    let body: String
}

class Foobar {
    static internal let bridge: JSBridge = {
        let libraryPath = Bundle.main.path(forResource: "foobar", ofType: "js")!
        let libraryCode = try! String(contentsOfFile: libraryPath)

        return JSBridge(libraryCode: libraryCode)
    }()

    static func add(_ lhs: Int, _ rhs: Int) -> Promise<Int> {
        return Foobar.bridge.call(function: "Foobar.add", withArgs: (lhs, rhs)) as Promise<Int>
    }

    static func greet(name: String) -> Promise<String> {
        return Foobar.bridge.call(function: "Foobar.greet", withArg: name) as Promise<String>
    }

    static func fetch(url: URL) -> Promise<FetchResponse> {
        return Foobar.bridge.call(function: "Foobar.fetch", withArg: url) as Promise<FetchResponse>
    }
}

API

JSBridge(libraryCode: String)

Create a new JSBridge instance, with the supplied library source code.

The libraryCode should be a string of JavaScript that attaches one or more functions to the window object. These functions can then be called using the call method.

call(function: String) -> Promise<Void>

Call a function without any arguments, ignoring the return value. The returned promise will settle once the function have completed running.

call<Result: Decodable>(function: String) -> Promise<Result>

Call a function without any arguments. The returned promise will settle with the return value of the function.

call<A: Encodable>(function: String, withArg: A) -> Promise<Void>

Call a function with a single argument, ignoring the return value. The returned promise will settle once the function have completed running.

call<Result: Decodable, A: Encodable>(function: String, withArg: A) -> Promise<Result>

Call a function with a single argument. The returned promise will settle with the return value of the function.

call<A: Encodable, B: Encodable, ...>(function: String, withArgs: (A, B, ...)) -> Promise<Void>

Call a function with multiple arguments, ignoring the return value. The returned promise will settle once the function have completed running.

call<Result: Decodable, A: Encodable, B: Encodable, ...>(function: String, withArgs: (A, B, ...)) -> Promise<Result>

Call a function with multiple arguments. The returned promise will settle with the return value of the function.

Hacking

The Xcode project is generated automatically from project.yml using XcodeGen. It's only checked in because Carthage needs it, do not edit it manually.

$ mint run yonaskolb/xcodegen
💾  Saved project to JSBridge.xcodeproj