Help Wanted

Try to extend debugger callstacks with detected OOVPA symbol names Cxbx-Reloaded/Cxbx-Reloaded

In issue #202 Cxbx was brought back to one single executable. This means that the debugger will correctly resolve all addresses residing in emulation code. As a follow-up, research if it's possi...

Created - 3 comments - enhancement help wanted OOVPA

Investigate partially disabled OOVPA Cxbx-Reloaded/Cxbx-Reloaded

A few OOVPA are registered as a PATCH for almost all versions but DISABLED for one specific version - this seems inconsistent, so these require an investigation. These OOVPA are : * D3DVolumeTe...

Created - 6 comments - help wanted HLE OOVPA

TODO: HLE Database v2 Progress Cxbx-Reloaded/Cxbx-Reloaded

The following list of OOVPA database we need to work on to finish moving into HLE database v2 table. - [ ] XAPILIB - [x] Copy all OOVPA list into v2 table. - [x] Fix all OOVPAs to match with...

Created - 6 comments - enhancement help wanted HLE OOVPA

Missing/Incomplete XACT HLE Database Cxbx-Reloaded/Cxbx-Reloaded

The HLE database is missing symbols for all XACT libraries except 4627 This causes problems in execution due to XACT hitting hardware registers directly, so it needs to be patched. This affec...

Created - 7 comments - help wanted HLE OOVPA

General DSound Coding Bug Issue Cxbx-Reloaded/Cxbx-Reloaded

Last update: 2017/5/1 **The purpose of this issue filed is to keep a log of changes relative to DSound code bug need to be resolve.** Stable: - Xbox Dashboards - Xbox Online - Descent - P...

Created - 12 comments - OOVPA help wanted sound

consolidate OOVPA databases Cxbx-Reloaded/Cxbx-Reloaded

One thing I feel we should already have done, and thus should do as soon as possible, is consolidating all versions of an OOVPA database into one. * This makes them much easier to maintain. * It wo...

Created - 21 comments - enhancement good-for-beginners help wanted high-priority HLE needs-developer-discussion OOVPA

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