This playbook installs Java and EMSM (and, through it, Minecraft) on a Unix server. It also configures zero or more worlds on the server, and is able to install some mods (in particular, Forge-based mods).
Both Java and Minecraft require accepting EULAs in order to run the software. These playbooks do so automatically, but require you to explicitly opt in to this behavior.
Do so by setting the following as host variables:
accept_java_eula: yes accept_minecraft_eula: yes
Worlds are defined using the
worlds variable, defined as a list.
Each item in the list defines a world name (
name), a version of the
Minecraft server (
server), and optionally a list of mods to install
mods) and players to have op on the server (
All world properties are set to the Minecraft defaults, and may be overridden
individually by passing them to
properties within each world.
A complete sample world definition looks like this:
worlds: - name: A Minecraft World server: minecraft forge 1.8 mods: - 'http://files.minecraftforge.net/maven/com/github/glitchfiend/biomesoplenty/BiomesOPlenty/1.8-220.127.116.115/BiomesOPlenty-1.8-18.104.22.1685-universal.jar' - 'http://marglyph.s3.amazonaws.com/TooManyItems2015_02_14_1.8_Forge.jar' ops: - uuid: 2f6a0860-1815-4dd1-817b-789c47bdb7ba name: lukesneeringer level: 4 properties: level_type: BIOMESOP pvp: 'false' server_port: 25565
- Server versions are defined by EMSM; check its documentation.
Generally it should either be
minecraft forge x.y, in lower-case.
- Ops must be defined including the
level. You can look up a player's UUID if you need to.
- It is best to always explicitly define the
- If you need to pass a boolean value to any property, make sure you do so as a string (as done in the example above).
All code provided here is considered to be licensed as New BSD
The software that this playbook installs is licensed under their own terms; using this does not alter that.