stackgl/gl-vec3

gl-matrix's vec3, split into smaller pieces

License: Zlib

Language: JavaScript

gl-vec3

Part of a fork of @toji's gl-matrix split into smaller pieces: this package contains `glMatrix.vec3`.

Usage

`vec3 = require('gl-vec3')`

Will load all of the module's functionality and expose it on a single object. Note that any of the methods may also be required directly from their files.

For example, the following are equivalent:

```var scale = require('gl-vec3').scale
var scale = require('gl-vec3/scale')```

Adds two vec3's

angle(a:vec3, b:vec3)

Get the angle between two 3D vectors

ceil(out:vec3, a:vec3)

`Math.ceil` the components of a vec3

clone(a:vec3)

Creates a new vec3 initialized with values from an existing vector

copy(out:vec3, a:vec3)

Copy the values from one vec3 to another

create()

Creates a new, empty vec3

cross(out:vec3, a:vec3, b:vec3)

Computes the cross product of two vec3's

distance(a:vec3, b:vec3)

Calculates the euclidian distance between two vec3's. Aliased as `dist`

divide(out:vec3, a:vec3, b:vec3)

Divides two vec3's. Aliased as `div`

dot(a:vec3, b:vec3)

Calculates the dot product of two vec3's

equals(a:vec3, b:vec3)

Returns whether or not the vectors have approximately the same elements in the same position.

exactEquals(a:vec3, b:vec3)

Returns whether or not the vectors exactly have the same elements in the same position (when compared with ===)

floor(out:vec3, a:vec3)

`Math.floor` the components of a vec3

forEach(a:Array, stride:Number, offset:Number, count:Number, fn:Function, [arg]:Object)

Perform some operation over an array of vec3s.

fromValues(x:Number, y:Number, z:Number)

Creates a new vec3 initialized with the given values

inverse(out:vec3, a:vec3)

Returns the inverse of the components of a vec3

length(a:vec3)

Calculates the length of a vec3. Aliased as `len`

lerp(out:vec3, a:vec3, b:vec3, t:Number)

Performs a linear interpolation between two vec3's

max(out:vec3, a:vec3, b:vec3)

Returns the maximum of two vec3's

min(out:vec3, a:vec3, b:vec3)

Returns the minimum of two vec3's

multiply(out:vec3, a:vec3, b:vec3)

Multiplies two vec3's. Aliased as `mul`

negate(out:vec3, a:vec3)

Negates the components of a vec3

Normalize a vec3

random(out:vec3, [scale]:Number)

Generates a random vector with the given scale

rotateX(out:vec3, a:vec3, b:vec3, c:Number)

Rotate a 3D vector around the x-axis

rotateY(out:vec3, a:vec3, b:vec3, c:Number)

Rotate a 3D vector around the y-axis

rotateZ(out:vec3, a:vec3, b:vec3, c:Number)

Rotate a 3D vector around the z-axis

round(out:vec3, a:vec3)

`Math.round` the components of a vec3

scale(out:vec3, a:vec3, b:Number)

Scales a vec3 by a scalar number

scaleAndAdd(out:vec3, a:vec3, b:vec3, scale:Number)

Adds two vec3's after scaling the second operand by a scalar value

set(out:vec3, x:Number, y:Number, z:Number)

Set the components of a vec3 to the given values

squaredDistance(a:vec3, b:vec3)

Calculates the squared euclidian distance between two vec3's. Aliased as `sqrDist`

squaredLength(a:vec3)

Calculates the squared length of a vec3. Aliased as `sqrLen`

subtract(out:vec3, a:vec3, b:vec3)

Subtracts vector b from vector a. Aliased as `sub`

transformMat3(out:vec3, a:vec3, m:mat3)

Transforms the vec3 with a mat3.

transformMat4(out:vec3, a:vec3, m:mat4)

Transforms the vec3 with a mat4. 4th vector component is implicitly '1'

transformQuat(out:vec3, a:vec3, q:quat)

Transforms the vec3 with a quat

License

zlib. See LICENSE.md for details.

Project Statistics

 Sourcerank 12 Repository Size 33.2 KB Stars 28 Forks 9 Watchers 10 Open issues 1 Dependencies 2 Contributors 5 Tags 7 Created Nov 15, 2014 Last updated Dec 31, 2018 Last pushed Apr 21, 2018

Packages Referencing this Repo

org.webjars.npm:gl-vec3
WebJar for gl-vec3
Latest release 1.0.3 - Published - 28 stars
gl-vec3
gl-matrix's vec3, split into smaller pieces
Latest release 1.1.3 - Updated - 28 stars

Recent Tags See all

 v1.1.3 April 21, 2018 v1.1.2 April 17, 2018 v1.1.0 March 30, 2018 v1.1.0 March 30, 2018 v1.0.3 February 10, 2015 v1.0.2 November 15, 2014 v1.0.1 November 15, 2014

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