Simplistic text adventure

License: BSD-2-Clause

Language: Haskell

Adventure for fun and profit


  • traversing the dungeon
  • fighting with monsters
  • fleeing from battle
  • grabbing new items
  • save/load game
  • deterministic battle system with A/D/H
  • permadeath

Fun is in creating something to play with.

Profit is in learning.

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Artur Czajka

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