An ordered collection implemented in Golang with O(log(N)) time complexity on adding / searching / removing

go get


Sorted Set in Golang

Sorted Set is a data-struct inspired by the one from Redis. It allows fast access by key or score.

Property Type Description
key string The identifier of the node. It must be unique within the set.
value interface {} value associated with this node
score int64 score is in order to take the sorted set ordered. It may be repeated.

Each node in the set is associated with a key. While keys are unique, scores may be repeated. Nodes are taken in order instead of ordered afterwards, from low score to high score. If scores are the same, the node is ordered by its key in lexicographic order. Each node in the set is associated with rank, which represents the position of the node in the sorted set. The rank is 1-based, that is to say, rank 1 is the node with minimum score.

Sorted Set is implemented basing on skip list and hash map internally. With sorted sets you can add, remove, or update nodes in a very fast way (in a time proportional to the logarithm of the number of nodes). You can also get ranges by score or by rank (position) in a very fast way. Accessing the middle of a sorted set is also very fast, so you can use Sorted Sets as a smart list of non repeating nodes where you can quickly access everything you need: nodes in order, fast existence test, fast access to nodes in the middle!

A typical use case of sorted set is a leader board in a massive online game, where every time a new score is submitted you update it using AddOrUpdate(). You can easily take the top users using GetByRankRange(), you can also, given an user id, return its rank in the listing using FindRank(). Using FindRank() and GetByRankRange() together you can show users with a score similar to a given user. All very quickly.