A Haxe Library for supporting different file formats.


License
BSD-3-Clause
Install
haxelib install format 3.2.0

Documentation

TravisCI Build Status

The format library contains support for different file-formats for the Haxe programming language.

Formats

Currently supported formats are :

Format Description Reader Writer
ABC Flash AS3 bytecode format β˜‘ β˜‘
AGAL Adobe Shader Assembler for Stage3D ❌ β˜‘
AMF Flash serialized object β˜‘ β˜‘
AS1 Adobe ActionScript1-2 bytecode in SWF β˜‘ ❌
BMP Bitmap Image format β˜‘ β˜‘
ELF Executable and Linkable Format β˜‘ ❌
FLV Flash Video β˜‘ β˜‘
GIF Image file format β˜‘ β˜‘
GZ Compressed file β˜‘ ❌
HL HashLink β˜‘ ❌
JPG Image file format ❌ β˜‘
LZ4 Compressed file β˜‘ ❌
MP3 Compressed audio β˜‘ β˜‘
NEKO NekoVM bytecode β˜‘ ❌
PBJ PixelBender Binary file β˜‘ β˜‘
PDF Only generic file structure and partial decryption β˜‘ ❌
PEX Particle effect format β˜‘ ❌
PNG Image file format β˜‘ β˜‘
SWF Flash file format β˜‘ β˜‘
TAR Compressed Archive β˜‘ β˜‘
TGA TARGA Image file format; Reader/Writer does not support developer data chunk; Writer does not support RLE encoding β˜‘ β˜‘
TGZ TAR+GZ Archive β˜‘ ❌
WAV Raw sound β˜‘ β˜‘
ZIP Compressed Archive β˜‘ β˜‘

Documentation

Automatically generated API documentation is here: https://haxefoundation.github.io/format/format/

Installation

Available on haxelib, simply run the following command : haxelib install format. To use the library, simply add -lib format to your commandline parameters.

Package Structure

Each format lies in its own package, for example format.pdf contains classes for PDF.

The format.tools package contain some tools that might be shared by several formats but don't belong to a specific one.

Each format must provide the following files :

  • one Data.hx file that contain only data structures / enums used by the format. If there is really a lot, they can be separated into several files, but it's often my easy for the end user to only have to do one single import format.xxx.Data to access to all the defined types.
  • one Reader.hx class which enable to read the file format from an haxe.io.Input
  • one Writer.hx class which enable to write the file format to an haxe.io.Output
  • some other classes that might be necessary for manipulating the data structures

It's important in particular that the data structures storing the decoded information are separated from the actual classes manipulating it. This enable full access to all the file format infos and the ability to easily write libraries that manipulate the format, even if later the Reader implementation is changed for example.

Contributing

We're accepting contributions if they are following the package structure rules (see above), please send them as Pull Requests.