NardGL is a experimental graphics library.
Why?
In order to master the foundations and possibly contribute to other open source libraries
Goals so far
- high level API
- display basic primitives
- display skybox / environment box
- parse and display GLTF scenes
- diplay obj models
Demo 0
Displays simple quad and textured cube made with Blender exported as GLTF.
Demo 1
Displays a skymap, a procedural grid made of lines and textured planes.