Editor and Player Source Repository
This repository contains the full source code to the Atomic Game Engine Runtime, Atomic Editor, and other tools. The Atomic Game Engine is a cross platform engine with support for the Windows, OSX, Android, iOS, Linux, and WebGL platforms. Games and applications can be written in C#, JavaScript, TypeScript, and C++.
LICENSE
The Atomic Game Engine source code is released under the permissive MIT license. Please see LICENSE.md for complete licensing information.
Documentation and Downloads
Project Management
The Atomic Game Engine has rolling build milestones at roughly 2 week intervals. The issue schedule can be found in the numbered Atomic Build milestones. If an issue is unassigned, no one has claimed it for that build. Please leave a comment in the issue if you are interested in working on it.
Community
Atomic Q&A: https://qa.atomicgameengine.com/
Facebook Group: https://www.facebook.com/groups/AtomicGameEngine/
Atomic Development Fund
Atomic Backers: Please see BACKERS.md for a list of contributors to the Atomic Development Fund
Screenshots
Atomic Editor
Atomic Examples
Atomic on Mobile
Atomic Build Settings
Looking for the Javascript and TypeScript examples?
They are over here: Javascript Examples
Building the Atomic Editor from Source
Please see Building the Atomic Editor from Source for Visual Studio 2015, XCode, and QtCreator build instructions.