glsl-shader-name

Extract a shader's name from its source


Keywords
ecosystem:stackgl
License
MIT
Install
npm install glsl-shader-name@1.0.0

Documentation

glsl-shader-name

stable

Extract a shader's name from its source, as specified in @spite's ShaderEditorExtension.

// in plaintext:
#define SHADER_NAME hello world

// or for non-ASCII characters using base64:
#define SHADER_NAME_B64 aGVsbG8gd29ybGQ=

This is a simple pattern for identifying otherwise anonymous shaders in GLSL tooling.

Usage

NPM

name = shaderName(src)

Retrieves the shader name from a GLSL source string src. You may also pass in a list of tokens generated by glsl-tokenizer.

Contributing

See stackgl/contributing for details.

License

MIT. See LICENSE.md for details.