loot-table

A loot drop table implementation in JavaScript


License
MIT
Install
npm install loot-table@0.1.0

Documentation

LootTable.js

A loot drop table implementation in JavaScript.

LootTable is used to make a random choice among a weighted list of alternatives for item drops, map generation, and many other processes. There's a good overview of loot tables on Lost Garden.

Example

var loot = new LootTable();
loot.add('sword', 20);
loot.add('shield', 5);
loot.add('gold', 5);
loot.add(null, 1);
var item = loot.choose(); // most likely a sword, sometimes null

Weights are arbitrary, not percentages, and don't need to add up to 100. If one item has a weight of 2 and another has a weight of 1, the first item is twice as likely to be chosen. If quantity is given, then calls to choose() will only return that item while some are available. Each choose() that selects that item will reduce its quantity by 1.

Items can be anything, not just strings. They can be arrays, numbers, JSON data, null, functions... even another LootTable!

Node, UMD (by @mreinstein)

The UMD branch contains a version packaged for Node. Install with

npm install jotson/LootTable.js#UMD