SFDC trigger framework
I know, I know...another trigger framework. Bear with me. ;)
Overview
Triggers should (IMO) be logicless. Putting logic into your triggers creates un-testable, difficult-to-maintain code. It's widely accepted that a best-practice is to move trigger logic into a handler class.
This trigger framework bundles a single TriggerHandler base class that you can inherit from in all of your trigger handlers. The base class includes context-specific methods that are automatically called when a trigger is executed.
The base class also provides a secondary role as a supervisor for Trigger execution. It acts like a watchdog, monitoring trigger activity and providing an api for controlling certain aspects of execution and control flow.
But the most important part of this framework is that it's minimal and simple to use.
Usage
To create a trigger handler, you simply need to create a class that inherits from TriggerHandler.cls. Here is an example for creating an Opportunity trigger handler.
public class OpportunityTriggerHandler extends TriggerHandler {
In your trigger handler, to add logic to any of the trigger contexts, you only need to override them in your trigger handler. Here is how we would add logic to a beforeUpdate
trigger.
public class OpportunityTriggerHandler extends TriggerHandler {
public override void beforeUpdate() {
for(Opportunity o : (List<Opportunity>) Trigger.new) {
// do something
}
}
// add overrides for other contexts
}
Note: When referencing the Trigger statics within a class, SObjects are returned versus SObject subclasses like Opportunity, Account, etc. This means that you must cast when you reference them in your trigger handler. You could do this in your constructor if you wanted.
public class OpportunityTriggerHandler extends TriggerHandler {
private Map<Id, Opportunity> newOppMap;
public OpportunityTriggerHandler() {
this.newOppMap = (Map<Id, Opportunity>) Trigger.newMap;
}
public override void afterUpdate() {
//
}
}
To use the trigger handler, you only need to construct an instance of your trigger handler within the trigger handler itself and call the run()
method. Here is an example of the Opportunity trigger.
trigger OpportunityTrigger on Opportunity (before insert, before update) {
new OpportunityTriggerHandler().run();
}
Cool Stuff
Max Loop Count
To prevent recursion, you can set a max loop count for Trigger Handler. If this max is exceeded, and exception will be thrown. A great use case is when you want to ensure that your trigger runs once and only once within a single execution. Example:
public class OpportunityTriggerHandler extends TriggerHandler {
public OpportunityTriggerHandler() {
this.setMaxLoopCount(1);
}
public override void afterUpdate() {
List<Opportunity> opps = [SELECT Id FROM Opportunity WHERE Id IN :Trigger.newMap.keySet()];
update opps; // this will throw after this update
}
}
Bypass API
What if you want to tell other trigger handlers to halt execution? That's easy with the bypass api. Example.
public class OpportunityTriggerHandler extends TriggerHandler {
public override void afterUpdate() {
List<Opportunity> opps = [SELECT Id, AccountId FROM Opportunity WHERE Id IN :Trigger.newMap.keySet()];
Account acc = [SELECT Id, Name FROM Account WHERE Id = :opps.get(0).AccountId];
TriggerHandler.bypass('AccountTriggerHandler');
acc.Name = 'No Trigger';
update acc; // won't invoke the AccountTriggerHandler
TriggerHandler.clearBypass('AccountTriggerHandler');
acc.Name = 'With Trigger';
update acc; // will invoke the AccountTriggerHandler
}
}
Overridable Methods
Here are all of the methods that you can override. All of the context possibilities are supported.
beforeInsert()
beforeUpdate()
beforeDelete()
afterInsert()
afterUpdate()
afterDelete()
afterUndelete()