Three.JS GPU Particle System
NodeJS wrapper for Three.js' GPU Particle System
By default, Three.js does not have GPU Particle System built in. This is a NodeJS wrapper for the GPU Particle System so that it can be used with npm in systems using browserify, webpack, etc.
$ npm install --save three-gpu-particle-system
var THREE = require('three'); var GPUps = require('three-gpu-particle-system')(THREE); console.log(typeof GPUps); //=> 'function'
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