Apos.Framework.Library.CSharp

Template to make libraries for MonoGame.


Keywords
apos, framework, game, game-architecture, monogame, nuget
License
MIT
Install
Install-Package Apos.Framework.Library.CSharp -Version 0.1.5

Documentation

Apos.Framework

Templates with my default MonoGame setups.

Goal

Provide a base project structure that can be scaled.

Templates

Apos.Framework

NuGet NuGet

Template for doing a game with MonoGame. Has a custom content pipeline as an alternative to the default MonoGame content pipeline. Comes with two platforms out of the box: DesktopGL and WindowsDX.

dotnet new --install Apos.Framework.CSharp
dotnet new aposframework -o MyGame

Apos.Framework.Simple

NuGet NuGet

Template for doing a game with MonoGame. Comes with two platforms out of the box: DesktopGL and WindowsDX.

dotnet new --install Apos.Framework.Simple.CSharp
dotnet new aposframeworksimple -o MyGame

Apos.Framework.Library

NuGet NuGet

Template for doing open source libraries. Fill in your own values:

dotnet new --install Apos.Framework.Library.CSharp
dotnet new aposframeworklibrary -o Apos.Camera --repo https://github.com/Apostolique/Apos.Camera --branch main --description "Camera library for MonoGame." --param:author "Jean-David Moisan"