TrippyGL

A highly versatile, yet lightweight and simple to use OpenGL graphics library that runs on .NET Core


Keywords
OpenGL, desktopgl, gamedev, graphics, 3d, 3d-graphics, csharp, game-development, graphics-library
License
MIT
Install
Install-Package TrippyGL -Version 1.2.1

Documentation

TrippyGL

NuGet

A simple and lightweight, yet highly versatile OpenGL graphics library built on top of Silk.NET.

TrippyGL is built for .NET 6.0!

Targets OpenGL 3.3 and up.

The TrippyGL.ImageSharp project provides integration with ImageSharp for easy texture loading and saving.

For windowing and input, the Silk.NET.Windowing and Silk.NET.Input packages can be used.

Getting Started

The wiki contains explanatory articles and guides to help you get started! I recommend first reading Getting Started: Opening a Window. After that, if you're after drawing textures check out Getting Started: Drawing a Texture. Or if you're after drawing triangles, check out Hello Triangle: The easy way.

Need Help?

Feel free to come ask questions over at the TrippyGL Discord server!

Gallery