A tile editor for cocos2d.
pip install cocograph==0.1.0
Cocograph v0.2.0 tile map editor for cocos2d requires: python 2.5+, pyglet 1.1+ included: cocos2d, and kytten (could become dependencies later) How to use 'Open' or create a 'New' map. Tilesets required by an existing map will be loaded with the map. Click on a tile to select it for use with the pencil tool. Click on a tileset name tab to use that tileset. Creating a New Map Enter the size of tiles and the map and submit, you can then save the map and it will be loaded into Cocograph. You can then open an existing tileset from the tileset dialog menu or create a new one. Creating a New Tileset From Dir: Select a directory containing images (.png, ,jpg, .bmp, .gif), you can then save the tileset and it will be loaded into Cocograph. You will probably want the images in the directory to be the same size. From Image: Select and image, enter the tile size and if there's any padding around the tiles. You can then save the tileset and it will be loaded into Cocograph. Layers The 'op' slider adjusts the opacity of the currently selected layer. '+' adds a new layer. Enter a layer ID, tile size, and Z origin (to determine the ordering of layers). '-' removes the currently selected layer. 'Properties' allows you to add / change properties for the currently selected layer. Tools TOOL LEFT CLICK ACTION RIGHT CLICK ACTION pencil draw selected tile from tileset select clicked map tile (picker) picker select clicked map tile select clicked map tile eraser set clicked map tile to None set clicked map tile to None move click and drag around the map click and drag around the map zoom zoom in zoom out Keyboard Shortcuts KEY+MODIFIER ACTION ctrl+click on tile or cell edit properties spacebar down click and drag around the map (move) ctrl+s save map ctrl+= zoom in ctrl+- zoom out mouse scroll wheel zoom ctrl+d debug info toggle ctrl+q quit ctrl+s save Commandline Usage: run_cocograph.py <level.xml> to open a level or simply run or double click run_cocograph.py and then open or create a new map. LICENSE: Copyright (c) 2009, Devon Scott-Tunkin All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name of the <organization> nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE AUTHOR ''AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. Thanks to Richard Jones for his original editor and great tile library and Conrad Wong for the wonderful "kytten" gui library