environments

Blackbox environment interface and implementations for autonomous exploration of sensorimotor spaces


Keywords
exploration, algorithm, blackbox
License
BitTorrent-1.1
Install
pip install environments==1.0.1

Documentation

environments

A collection of environements compatible with the learners and explorers package.

This code was designed and written to conduct scientific experiments. It is probably not fit for any other purpose, and certainly not for production environments. In particular, its maintenance and development depend on the direction of future research. That being said, do not hesitate to submit issues or contact me by mail for questions and comments.

Open Science License

This software is placed under the OpenScience license, which includes all provisions of the LGPL, with the additional condition that if you publish scientific results using this code, you have to publish the corresponding modifications of the code.

If you publicly release any scientific claims or data that were supported or generated by the Program or a modification thereof, in whole or in part, you will release any modifications you made to the Program. This License will be in effect for the modified program.

Install

pip install environemnts

The bokeh plotting library and the pygame library are needed for running some examples

Design Overview

This overview is available as an jupyter notebook and python script in the examples/ folder. The environments module expose two classes: Channel and Environment.

Channels

from environments import Channel, Environment

A Channel describes a scalar communication channel. It has a name, and, optionnally, bounds, that describe - but don't enforce - maximum and minimum on the value the scalar described can take.

ch_x = Channel('x', bounds=(0, 10))
ch_y = Channel('y', bounds=(5, 15))
ch_a = Channel('a', bounds=(5, 25))

Lists of channels describe signals. For instance, if we consider ch_x and ch_y to be motor channels, and ch_a a sensory channels, we can create motor and sensory signals:

m_channels = [ch_x, ch_y]
s_channels = [ch_a]

# a motor signal
{'x': 4, 'y': 11}
# a sensory signal
{'a': 15}

Environments

An Environment instance possesses two attributes, m_channels and s_channels describing its motor and sensory channels respectively, and a method execute, that receives a motor signal and returns environmental feedback. The environmental feedback contains the executed motor_signal, the resulting sensory signal, and an uuid - an unique identifier.

# an environmental feedback, also called 'observation'.
{'m_signal': {'x': 4, 'y': 11},
 's_signal': {'a': 15},
 'uuid'    : 0}

To inherit from Environment, one only needs to override the method _execute, that expects to receive a motor signal and return a sensory signal. This method is called by Environment.execute, that automatically assign an uuid to the feedback using the standart library uuid module. Let's create a simple environment.

class Sum(Environment):
    """Compute the sum of its motor signal"""

    def __init__(self, cfg):
        """Declare `m_channels` and `s_channels`"""
        super(Sum, self).__init__(cfg)
        self.m_channels = [ch_x, ch_y]
        self.s_channels = [ch_a]

    def _execute(self, m_signal, meta=None):
        """Return a sensory signal"""
        return {'a': m_signal['x'] + m_signal['y']}

We can now execute motor commands on the environment.

sum_env = Sum({})

sum_env.execute({'x': 2, 'y': 11})

Output:

{'m_signal': {'x': 2, 'y': 11},
 's_signal': {'a': 13},
 'uuid': UUID('d70e8c88-ebea-4c86-8568-c03b4e182477')}

Details

__init__()'s cfg parameter

The __init__() method of an environment expects a cfg argument, which provides configuration parameters to the environment. If you call Environment.__init__(), it expects cfg to be a dictionnary or a scicfg.SciConfig instance. In the former case, it will be converted to a scicfg.SciConfig instance and set as the self.cfg.

_execute's meta parameter

The _execute command accepts an additional argument, meta. If not None, it is assumed to be dictionnary, that can be both use for providing additional information on how to execute the command, or by the execution add logs and metadata about how the motor command was executed.

close() method

Any cleanup needed stopping the environement should be done in the close() method. The best way to create an environment and execute orders is to use a try: ... finally: construction, so that any error or exception still cleans-up open ports, connections, stops motors, etc.:

    try:
        sum_env = Sum({})
        sum_env.execute({'x': 2, 'y': 11})
    finally:
        sum_env.close()