#example
import pygame
pygame.init()
from pybfcontrol.bf_button import BFButton
screen = pygame.display.set_mode((600,420))
def do_click1(btn):
pygame.display.set_caption('i click %s,ctl id is %s' % (btn._text,btn.ctl_id))
btn.text = 'be click'
btn = BFButton(screen, (20,20,160,40),text=u'test',click=do_click1)
while True:
for event in pygame.event.get():
if event.type == pygame.QUIT:
pygame.quit()
exit()
btn.update(event)
screen.fill((255,255,255))
btn.draw()
pygame.display.update()