Python bindings for the Tree-Sitter parsing library


Keywords
incremental, parsing, tree-sitter, binding, python
License
MIT
Install
pip install tree-sitter==0.0.6

Documentation

Python Tree-sitter

CI pypi

This module provides Python bindings to the tree-sitter parsing library.

Installation

The package has no library dependencies and provides pre-compiled wheels for all major platforms.

Note

If your platform is not currently supported, please submit an issue on GitHub.

pip install tree-sitter

Usage

Setup

Install languages

Tree-sitter language implementations also provide pre-compiled binary wheels. Let's take Python as an example.

pip install tree-sitter-python

Then, you can load it as a Language object:

import tree_sitter_python as tspython
from tree_sitter import Language, Parser

PY_LANGUAGE = Language(tspython.language(), "python")

Build from source

Warning

This method of loading languages is deprecated and will be removed in v0.22.0. You should only use it if you need languages that have not updated their bindings. Keep in mind that you will need a C compiler in this case.

First you'll need a Tree-sitter language implementation for each language that you want to parse.

git clone https://github.com/tree-sitter/tree-sitter-go
git clone https://github.com/tree-sitter/tree-sitter-javascript
git clone https://github.com/tree-sitter/tree-sitter-python

Use the Language.build_library method to compile these into a library that's usable from Python. This function will return immediately if the library has already been compiled since the last time its source code was modified:

from tree_sitter import Language, Parser

Language.build_library(
    # Store the library in the `build` directory
    "build/my-languages.so",
    # Include one or more languages
    ["vendor/tree-sitter-go", "vendor/tree-sitter-javascript", "vendor/tree-sitter-python"],
)

Load the languages into your app as Language objects:

GO_LANGUAGE = Language("build/my-languages.so", "go")
JS_LANGUAGE = Language("build/my-languages.so", "javascript")
PY_LANGUAGE = Language("build/my-languages.so", "python")

Basic parsing

Create a Parser and configure it to use a language:

parser = Parser()
parser.set_language(PY_LANGUAGE)

Parse some source code:

tree = parser.parse(
    bytes(
        """
def foo():
    if bar:
        baz()
""",
        "utf8",
    )
)

If you have your source code in some data structure other than a bytes object, you can pass a "read" callable to the parse function.

The read callable can use either the byte offset or point tuple to read from buffer and return source code as bytes object. An empty bytes object or None terminates parsing for that line. The bytes must encode the source as UTF-8.

For example, to use the byte offset:

src = bytes(
    """
def foo():
    if bar:
        baz()
""",
    "utf8",
)


def read_callable_byte_offset(byte_offset, point):
    return src[byte_offset : byte_offset + 1]


tree = parser.parse(read_callable_byte_offset)

And to use the point:

src_lines = ["\n", "def foo():\n", "    if bar:\n", "        baz()\n"]


def read_callable_point(byte_offset, point):
    row, column = point
    if row >= len(src_lines) or column >= len(src_lines[row]):
        return None
    return src_lines[row][column:].encode("utf8")


tree = parser.parse(read_callable_point)

Inspect the resulting Tree:

root_node = tree.root_node
assert root_node.type == 'module'
assert root_node.start_point == (1, 0)
assert root_node.end_point == (4, 0)

function_node = root_node.children[0]
assert function_node.type == 'function_definition'
assert function_node.child_by_field_name('name').type == 'identifier'

function_name_node = function_node.children[1]
assert function_name_node.type == 'identifier'
assert function_name_node.start_point == (1, 4)
assert function_name_node.end_point == (1, 7)

function_body_node = function_node.child_by_field_name("body")

if_statement_node = function_body_node.child(0)
assert if_statement_node.type == "if_statement"

function_call_node = if_statement_node.child_by_field_name("consequence").child(0).child(0)
assert function_call_node.type == "call"

function_call_name_node = function_call_node.child_by_field_name("function")
assert function_call_name_node.type == "identifier"

function_call_args_node = function_call_node.child_by_field_name("arguments")
assert function_call_args_node.type == "argument_list"


assert root_node.sexp() == (
    "(module "
        "(function_definition "
            "name: (identifier) "
            "parameters: (parameters) "
            "body: (block "
                "(if_statement "
                    "condition: (identifier) "
                    "consequence: (block "
                        "(expression_statement (call "
                            "function: (identifier) "
                            "arguments: (argument_list))))))))"
)

Walking syntax trees

If you need to traverse a large number of nodes efficiently, you can use a TreeCursor:

cursor = tree.walk()

assert cursor.node.type == "module"

assert cursor.goto_first_child()
assert cursor.node.type == "function_definition"

assert cursor.goto_first_child()
assert cursor.node.type == "def"

# Returns `False` because the `def` node has no children
assert not cursor.goto_first_child()

assert cursor.goto_next_sibling()
assert cursor.node.type == "identifier"

assert cursor.goto_next_sibling()
assert cursor.node.type == "parameters"

assert cursor.goto_parent()
assert cursor.node.type == "function_definition"

Important

Keep in mind that the cursor can only walk into children of the node that it started from.

See examples/walk_tree.py for a complete example of iterating over every node in a tree.

Editing

When a source file is edited, you can edit the syntax tree to keep it in sync with the source:

new_src = src[:5] + src[5 : 5 + 2].upper() + src[5 + 2 :]

tree.edit(
    start_byte=5,
    old_end_byte=5,
    new_end_byte=5 + 2,
    start_point=(0, 5),
    old_end_point=(0, 5),
    new_end_point=(0, 5 + 2),
)

Then, when you're ready to incorporate the changes into a new syntax tree, you can call Parser.parse again, but pass in the old tree:

new_tree = parser.parse(new_src, tree)

This will run much faster than if you were parsing from scratch.

The Tree.changed_ranges method can be called on the old tree to return the list of ranges whose syntactic structure has been changed:

for changed_range in tree.changed_ranges(new_tree):
    print("Changed range:")
    print(f"  Start point {changed_range.start_point}")
    print(f"  Start byte {changed_range.start_byte}")
    print(f"  End point {changed_range.end_point}")
    print(f"  End byte {changed_range.end_byte}")

Pattern-matching

You can search for patterns in a syntax tree using a tree query:

query = PY_LANGUAGE.query(
    """
(function_definition
  name: (identifier) @function.def
  body: (block) @function.block)

(call
  function: (identifier) @function.call
  arguments: (argument_list) @function.args)
"""
)

Captures

captures = query.captures(tree.root_node)
assert len(captures) == 2
assert captures[0][0] == function_name_node
assert captures[0][1] == "function.def"

The Query.captures() method takes optional start_point, end_point, start_byte and end_byte keyword arguments, which can be used to restrict the query's range. Only one of the ..._byte or ..._point pairs need to be given to restrict the range. If all are omitted, the entire range of the passed node is used.

Matches

matches = query.matches(tree.root_node)
assert len(matches) == 2

# first match
assert matches[0][1]["function.def"] == function_name_node
assert matches[0][1]["function.block"] == function_body_node

# second match
assert matches[1][1]["function.call"] == function_call_name_node
assert matches[1][1]["function.args"] == function_call_args_node

The Query.matches() method takes the same optional arguments as Query.captures(). The difference between the two methods is that Query.matches() groups captures into matches, which is much more useful when your captures within a query relate to each other. It maps the capture's name to the node that was captured via a dictionary.

To try out and explore the code referenced in this README, check out examples/usage.py.