player-performance-ratings

Match Predictions based on Player Ratings


License
Apache-2.0
Install
pip install player-performance-ratings==5.21.10

Documentation

spforge

Framework designed to predict outcomes in sports games using player-based ratings or other forms of engineered features such as rolling means. Ratings can be used to predict game-winner, but also other outcomes such as total points scored, total yards gained, etc.

Installation

pip install spforge

Examples

Ensure you have a dataset where each row is a unique combination of game_ids and player_ids. There are multiple different use-cases for the framework, such as:

  1. Creating ratings for players/teams.
  2. Predicting the outcome.
  3. Creating features or other types of data-transformations

Predicting Game-Winner

Ensure you have a dataset where each row is a unique combination of game_ids and player_ids. Even if the concept of a player doesn't exist in the dataset, you can use team_id instead of player_id.

Utilizing a rating model can be as simple as:

import pandas as pd
from sklearn.linear_model import LogisticRegression

from spforge.pipeline import Pipeline
from spforge.predictor import GameTeamPredictor, SklearnPredictor

from spforge.ratings import PlayerRatingGenerator

from spforge.data_structures import ColumnNames
from spforge.ratings.rating_calculators import MatchRatingGenerator

df = pd.read_parquet("data/game_player_subsample.parquet")

# Defines the column names as they appear in the dataframe
column_names = ColumnNames(
    team_id="team_id",
    match_id="game_id",
    start_date="start_date",
    player_id="player_name",
)
# Sorts the dataframe. The dataframe must always be sorted as below
df = df.sort_values(
    by=[
        column_names.start_date,
        column_names.match_id,
        column_names.team_id,
        column_names.player_id,
    ]
)

# Drops games with less or more than 2 teams
df = (
    df.assign(
        team_count=df.groupby(column_names.match_id)[column_names.team_id].transform(
            "nunique"
        )
    )
    .loc[lambda x: x.team_count == 2]
    .drop(columns=["team_count"])
)

# Pretends the last 10 games are future games. The most will be trained on everything before that.
most_recent_10_games = df[column_names.match_id].unique()[-10:]
historical_df = df[~df[column_names.match_id].isin(most_recent_10_games)]
future_df = df[df[column_names.match_id].isin(most_recent_10_games)].drop(
    columns=["won"]
)

rating_generator = PlayerRatingGenerator(
    performance_column="won"
)

# Defines the predictor. A machine-learning model will be used to predict game winner on a game-team-level.
# Mean team-ratings will be calculated (from player-level) and rating-difference between the 2 teams calculated.
# It will also use the location of the game as a feature.
predictor = GameTeamPredictor(
    game_id_colum=column_names.match_id,
    team_id_column=column_names.team_id,
    predictor=SklearnPredictor(
        estimator_features=["location"], target="won", estimator=LogisticRegression()
    ),
    one_hot_encode_cat_features=True,
)

# Pipeline is whether we define all the steps. Other transformations can take place as well.
# However, in our simple example we only have a simple rating-generator and a predictor.
pipeline = Pipeline(
    rating_generators=rating_generator,
    predictor=predictor,
    column_names=column_names,
)

# Trains the model and returns historical predictions
pipeline.train(df=historical_df)

# Future predictions on future results
future_predictions = pipeline.predict(df=future_df)

# Grouping predictions from game-player level to game-level.
team_grouped_predictions = future_predictions.groupby(column_names.match_id).first()[
    [
        column_names.start_date,
        column_names.team_id,
        "team_id_opponent",
        predictor.pred_column,
    ]
]

print(team_grouped_predictions)

Further Examples