starcall

You can use this gem to call Riot Games API without having to write the requests yourself.


License
MIT
Install
gem install starcall -v 0.6.0

Documentation

starcall


Build Status Gem Version Downloads

A Gem to help with calls to Riot API.

Installation

Add this line to your application's Gemfile:

gem 'starcall'

And then execute:

bundle

Or install it yourself as:

gem install starcall

Usage

Regions

Sometimes, due to manual upload speeds, versions in different regions might be different or due to things like version specific bugs. Due to this, if you are looking for details of a specific region, it worth checking there rather than generically.

A full list of supported regions can be obtained by running:

Starcall::Regions.list

Languages

Things such as champion data is avalible in different languages.

A full list of supported languages can be obtained by running:

Starcall::Languages.list

Static Queries

First you need to initialise and instance of Starcall::StaticData

static_data = Starcall::StaticData.new

Some of the queries below can return different data based on the region. When you initialize the class, you can pass in a valid region. Regions that Riot support can be queried as per the Regions section above. If no region is supplied, 'euw' will be assumed.

Some of the queries below can be returned in different languages. Languages that Riot support can be queried as per the Languages section above. If no language is supplied, 'en_GB' (English Great Britain) will be assumed.

Starcall::StaticData.new(region: 'kr', language: 'ko_KR')

season_ids

Season ids are used in match history to indicate which season a match was played. A full list of season ids can be retrieved with the below method.

queue_ids

Queue ids show up in several places throughout the API and are used to indicate which kind of match was played. A full list of queue ids can be can be retrieved with the below method.

map_ids

Map ids are used in match history to indicate which map a match was played. A full list of map ids can be can be retrieved with the below method.

game_modes

A full list of game modes can be can be retrieved with the below method.

game_types

A full list of game types can be can be retrieved with the below method.

Data Dragon

Data Dragon is Riots way of centralizing League of Legends game data and assets, including champions, items, runes, summoner spells, and profile icons. All of which can be used by third-party developers. Please be aware that Riot update Data Dragon after each League of Legends manually, so it is not always updated immediately after a patch.

dd_versions

All valid Data Dragon versions can be can be retrieved with the below method. Typically there's only a single build of Data Dragon for a given patch, however occasionally there will be additional builds. This typically occurs when there's an error in the original build. As such, you should always use the most recent Data Dragon version for a given patch for the best results.

dd_region_versions

Data Dragon versions aren't always equivalent to the League of Legends client version in a region. You can find the version each region is using via the realms files.

dd_champions

This returns a list of all champion with a brief summary, including stats, id and blurb.

dd_specific_champion(champion_name:)

For more detailed and specific information about a champion, this call can be used.

dd_items

Data Dragon also provides detail for every item in the game. with this method you can find info such as the item's description, purchase value, sell value, items it builds from, items it builds into, and stats granted from the item.

dd_summoner_spells

Details about summoner spells.

dd_profile_icons

Details about profile icons and where they can be found on the sprite sheets.

Endpoints

The below commands require a Riot API key. It needs to be saved as an ENV var and called RIOT_API_KEY

SummonerV4

by_account_id

Riot API Documentation

Required fields:

  • encrypted_summoner_id (The encrypted summoner ID for the summoner you want to know about.)
  • region (The region that the summoner is in.)

Optional fields: None

by_summoner_name

Riot API Documentation

Required fields:

  • summoner_name (The summoner name for the summoner you want to know about.)
  • region (The region that the summoner is in.)

Optional fields: None

by_puuid

Riot API Documentation

Required fields:

  • puuid (The puuid for the summoner you want to know about.)
  • region (The region that the summoner is in.)

Optional fields: None

by_summoner_id

Riot API Documentation

Required fields:

  • summoner_id (The summoner id for the summoner you want to know about.)
  • region (The region that the summoner is in.)

Optional fields: None

Champion Mastery V4

summoner

Riot API Documentation

Required fields:

  • encrypted_summoner_id (The encrypted summoner ID for the summoner you want to know about.)
  • region (The region that the summoner is in.)

summoner_on_champion

Riot API Documentation

Required fields:

  • encrypted_summoner_id (The encrypted summoner ID for the summoner you want to know about.)
  • champion_id (The ID number of the champion that you want to know about.)
  • region (The region that the summoner is in.)

summoner_total_mastery

Riot API Documentation

Required fields:

  • encrypted_summoner_id (the encrypted summoner ID for the summoner you want to know about.)
  • region (The region that the summoner is in.)

Champion V3

champion_rotations

Riot API Documentation

Required fields:

  • None

Optional fields:

  • region (By default it will assume euw, if you want to know for a specific region, you can pass that in.)

Clash V3

clash_by_summoner_id

Riot API Documentation

Required fields:

  • encrypted_summoner_id (the encrypted summoner ID for the summoner you want to know about.)
  • region (The region that the summoner is in.)

Optional fields:

  • None

clash_by_team_id

Riot API Documentation

Required fields:

  • team_id (the team ID for the team you want to know about.)
  • region (The region that the team is in.)

Optional fields:

  • None

clash_tournaments

Riot API Documentation

Required fields:

  • region (The region that you want to know about.)

Optional fields:

  • None

clash_tournaments_by_team_id

Riot API Documentation

Required fields:

  • team_id (the team ID for the team you want to know about.)
  • region (The region that the team is in.)

Optional fields:

  • None

clash_tournaments_by_tournament_id

Riot API Documentation

Required fields:

  • tournament_id (the tournament ID for the tournament you want to know about.)
  • region (The region that the tournament is in.)

Optional fields:

  • None

SpectatorV4

summoner_game_info

Riot API Documentation

Required fields:

  • encrypted_summoner_id (The encrypted summoner ID for the summoner you want to know about.)
  • region (The region that the summoner is in.)

Optional fields: None

featured_games

Riot API Documentation

Required fields: None

Optional fields:

  • region (By default it will assume euw, if you want to know for a specific region, you can pass that in.)

Status V3

status_data

Riot API Documentation

Required fields:

  • None

Optional fields:

  • region (By default it will assume euw, if you want to know for a specific region, you can pass that in.)

ThirdPartyCodeV4

check_for_summoner

Riot API Documentation

Required fields:

  • encrypted_summoner_id (The encrypted summoner ID for the summoner you want to know about.)
  • region (The region that the summoner is in.)

Optional fields: None

Development

After checking out the repo, run bundle install to install dependencies.

To run the test suite, you can run bundle exec rake spec.

To run rubocop, you can run bundle exec rake rubocop.

To install this gem onto your local machine, run bundle exec rake install.

To release a new version, update the version number in version.rb, and then run bundle exec rake release, which will create a git tag for the version, push git commits and tags, and push the .gem file to rubygems.org.

License

The gem is available as open source under the terms of the MIT License.