mathf
Math basics for a game frameworks and engines
Current Supported Features (ongoing):
- 2D Vector
- 3D Vector
- 3 x 3 Matrix
- 2 x 2 Matrix
Inspired by:
- Eric Lengyel, Mathmatics for 3D Game Programming and Computer Graphics, Third edition, Cengage Learning.
- Jason Gregogy, Game Engine Architecture, Second Edition, AK Peters
- Ivan de Camargo, Geometria Analítica - Um tratamento Vetorial, Third Edition, Pearson
Current TODO:
- Quaternions
- Examples