libtcod-d

Bindings for using the excellent libtcod


Keywords
library, binding, gamedev, gui
License
BSD-3-Clause
Install
dub fetch libtcod-d --version 1.6.7-1

Documentation

libtcod-d 1.6.7-1

libtcod-d is a set of bindings for using the excellent libtcod with the D programming language.

The DLL (libtcod.so on Linux, libtcod.dll on Windows) is dynamically loaded on start up, not linked at compile time. Programs built with this library will search for libtcod_debug.so, and if that can't be found, for libtcod.so on the executable's path (or dlls if on Windows).

ATTENTION: the x86_64 version of the library doesnt't work with DMD; the sample application crashes immediately as some function calls simply don't work - the parameters are totally garbled. Please use LDC to compile applications on x86_64 platforms.

To try the samples, run dub run -c samples_d on 32bit platforms or dub run --compiler ldc2 -c samples_d on 64bit platforms.

The bindings are a strict port of the C API, so refer to libtcod documentation for more details. If I can get motivated, an object wrapper that would be similar to the C++ API may be forthcoming, so watch this space.

For comments and complaints, use the issue system on GitHub.