FBM Parallax Clouds for Unity build-in render pipeline.
Clouds are using Fractal Brownian Motion and Raymarching prarallax offset method:
Installation
Using git:
Please add the following line to dependencies
sections to the package manifest file (Packages/manifest.json
).
"com.alexmalyutindev.fbm-parallax-clouds": "https://github.com/alexmalyutindev/unity-fbm-clouds.git#latest"
Or, you can add this package using PackageManager Add package from git URL
option:
https://github.com/alexmalyutindev/unity-fbm-clouds.git#latest
Via NPM Registry:
Please add the following sections to the package manifest file (Packages/manifest.json
).
To the scopedRegistries
section:
{
"name": "Alex Malyutin",
"url": "https://registry.npmjs.com",
"scopes": [ "com.alexmalyutindev" ]
}
To the dependencies
section:
"com.alexmalyutindev.fbm-parallax-clouds": "1.0.0"
References
License
This project is MIT License - see the LICENSE file for details