ng-media-events
Angular directives for HTML5 audio/video media events.
Description
ng-media-events
is an Angular 1.x module that adds directives that allow binding HTML5 media events
to Angular scope methods.
Installation
Using Bower:
bower install ng-media-events --save
or, using NPM:
npm install ng-media-events --save
Usage
- Add
ngMedia
to your app dependencies (typically,app.js
):
angular
.module('myApp', [..., 'ngMedia'])
.config(/* ... */)
- Then, in your views:
<ANY
ng-abort="expression"
ng-canplay="expression"
ng-canplaythrough="expression"
ng-durationchange="expression"
ng-emptied="expression"
ng-ended="expression"
ng-error="expression"
ng-loadeddata="expression"
ng-loadedmetadata="expression"
ng-loadstart="expression"
ng-pause="expression"
ng-play="expression"
ng-playing="expression"
ng-progress="expression"
ng-ratechange="expression"
ng-resize="expression"
ng-seeked="expression"
ng-seeking="expression"
ng-stalled="expression"
ng-suspend="expression"
ng-timeupdate="expression"
ng-volumechange="expression"
ng-waiting="expression"
>
...
</ANY>
Argument | Type | Details |
---|---|---|
ngAbort ngCanplay ngCanplaythrough ngDurationchange ngEmptied ngEnded ngError ngLoadeddata ngLoadedmetadata ngLoadstart ngPause ngPlay ngPlaying ngProgress ngRatechange ngResize ngSeeked ngSeeking ngStalled ngSuspend ngTimeupdate ngVolumechange ngWaiting |
Expression | Expression to evaluate upon click. (Event object is available as $event) |
License
This project is released under MIT License license. If this license does not fit your requirement for whatever reason, but you would be interested in using the work (as defined below) under another license, please contact any of the contributors.
Contributing
Contributions (issues ♥, pull requests ♥♥♥) are more than welcome! Feel free to clone, fork, modify, extend, etc, as long as you respect the license terms.
See contributing intructions for details.