FN-Engine

This is a 2D game engine based on Monogame


Keywords
GameEngine, Monogame
License
MIT
Install
Install-Package FN-Engine -Version 0.1.7

Documentation

 _ _ _ _ _    _ _    __
|   _ _	_ |  |   \  |  |
|  |_ _ _    |    \ |  |
|   _ _ _ |  |	   \|  |    Engine
|  |	     |  |\     |
|  |	     | 	| \    |
|__|         |__|  \_ _|


Intro:

->This Engine is Open source 2D game engine based on Microsoft Monogame framework.
->It's based on Entity-Component system like unity and most engines

Installation:

->Download Visual Studio 2019 and add .Net Desktop Development
->In Visual Studio Installer, Individual Components Section, add .Net Framework 4.6.2 SDK and its tools
->Clone the branch or download named "FN-Editor"
->Run the .exe file called MyEngine in the Debug Folder
->Choose "make new project" and specify an empty folder
->Go to the .csproj file and change the target framework from ".netcoreapp 3.1" to "net462"
->Download the latest Nuget package FN-Engine
->Download Newtonsoft.Json package
->Downgrade the installed Monogame Package Monogame.Framework.xxxxx to version 3.7.1.189
->Hopefully you are good to go

->This Engine is in a very early stage for production, so expect this to change alot

Licence:

->You are free to use, contribute or modify the engine as you like, just don't forget to give me credits :D