RunawaySystems.Logging
A simple structured logging library. Log entries currently contain timestamp, calling file, message string, and verbosity. Nuget packages for extending this library to output to both Godot's and Unity's consoles are available.
Configuration And Usage
Console/Standard Output
XML File Logging
Notes
This library is not designed to be highly configurable to suit everyones needs. If it does some of what you need but not all of it, you should read through the source code and adopt the bits you like into your own library. Bug fixes, issue reports, and suggestions are welcome and appreciated!