Ryan.MonoGame.Framework.Content.Pipeline

MonoGame is an open source implementation of the Microsoft XNA 4.x Framework. The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse. This package provides you with the content pipeline for Windows, Mac and Linux which is used to compile raw content to xnb files.


Keywords
monogame, content, pipeline
License
MS-PL
Install
Install-Package Ryan.MonoGame.Framework.Content.Pipeline -Version 3.7.100