Cpp2IL
WIP Tool to reverse Unity's IL2CPP build process back to the original managed DLLs.
Does not currently generate IL code, only generates pseudocode and textual analysis. Work is being done to improve this.
Has issues with 32-bit games due to substantial differences between them and 64-bit games. Again, work is being done on this.
Every commit is built to a release, so just check the github releases for the latest build.
Built using .NET Core 3.1, SharpDiasm, and Mono's Cecil.