SlidingWindow

SlidingWindow provides an interface to retrieve chunks from a byte array using a sliding window.


Keywords
array, byte, bytes, chunk, sliding, window, data, processing, sliding-window, slidingwindow, stream
License
MIT
Install
Install-Package SlidingWindow -Version 1.0.7.1

Documentation

SlidingWindow

SlidingWindow provides an interface to retrieve chunks from a byte array using a sliding window.

Use Cases

SlidingWindow is helpful for use cases that require examination of a sliding window of bytes within a byte array. For instance, SlidingWindow is useful for cryptographic and compression use cases.

How It Works

Initialize SlidingWindow with a byte array over which you would like to iterate using a SlidingWindow.

Specify the desired window size in chunkSize.

Call GetNextChunk() to retrieve the next window of data. As you retrieve chunks, the window will advance by the number of bytes defined in shiftSize.

On the last chunk, if fewer than chunkSize bytes remain, the remaining bytes will be returned, and out finalChunk will be set to true, indicating the end of the byte array.

Example

Suppose you have the sentence The quick brown fox jumped over the lazy dog..., which is 47 bytes long.

         1         2         3         4         5
12345678901234567890123456789012345678901234567890
The quick brown fox jumped over the lazy dog...

Initializing the Bytes class with this byte array, a chunkSize of 24 and a sliding window of 8 would result in the following:

using SlidingWindow;

string strData = "The quick brown fox jumped over the lazy dog..."
byte[] byteData = Encoding.UTF8.GetBytes(strData);
Bytes slidingWindow = new Bytes(byteData, 24, 8);

int chunks = slidingWindow.ChunkCount();  // 4

int position = 0;         // zero-based index of current chunk
byte[] chunk = null;      // all of the data in the window
byte[] newData = null;    // new data retrieved from the previous chunk
bool finalChunk = false;  // whether or not it's the last chunk

chunk = slidingWindow.GetNextChunk(out position, out newData, out finalChunk);  
// position   : 0
// chunk      : 'The quick brown fox jump'
// newData    : 'The quick brown fox jump'
// finalChunk : false

chunk = slidingWindow.GetNextChunk(out position, out newData, out finalChunk);  
// position   : 8
// chunk      : 'k brown fox jumped over '
// newData    : 'ed over '
// finalChunk : false

chunk = slidingWindow.GetNextChunk(out position, out newData, out finalChunk);  
// position   : 16
// chunk      : 'fox jumped over the lazy'
// newData    : 'the lazy'
// finalChunk : false

chunk = slidingWindow.GetNextChunk(out position, out newData, out finalChunk);  
// position   : 24
// chunk      : 'ed over the lazy dog...'
// newData    : ' dog...'
// finalChunk : true

chunkSize must be greater than zero and less than the length of the supplied data, and shiftSize must be greater than zero and less than chunkSize.

New in v1.0.x

  • Initial release with support for byte arrays.
  • Added support for net452.
  • Added support for streams where the content length is known.
  • Added out param for position at which the chunk starts from the source byte array or stream.
  • Added out param for byte array containing the new data from the previous chunk included in the returned chunk.

Version History

Please refer to CHANGELOG.md.