.NET library that aims to interoperate with the Steam network.


Keywords
steamkit, sk2, steam, valve, dota, dota2, csgo, c-sharp, mono, networking, nuget, protobuf, reverse-engineering, steam-network, steamkit2
License
LGPL-2.1-only
Install
Install-Package SteamKit2 -Version 2.4.0-Alpha.2

Documentation

SteamKit2

Build Status (Linux) Build Status (Windows) NuGet Code Coverage

SteamKit2 is a .NET library designed to interoperate with Valve's Steam network. It aims to provide a simple, yet extensible, interface to perform various actions on the network.

Getting Binaries

Visual Studio

Starting with version 1.2.2, SteamKit2 is distributed as a NuGet package.

Simply install SteamKit2 using the package manager in Visual Studio, and NuGet will add all the required dependencies and references to your project.

Other

We additionally distribute binaries on our releases page.

For more information on installing SteamKit2, please refer to the Installation Guide on the wiki.

Documentation

Documentation consists primarily of XML code documentation provided with the binaries, and our wiki.

License

SteamKit2 is released under the LGPL-2.1 license.

Dependencies

In order to use SteamKit2 at runtime, the following dependencies are required:

To compile SteamKit2, the following is required:

Note: If you're using the NuGet package, the protobuf-net dependency should be resolved for you. See the Installation Guide for more information.

Contact

IRC: irc.freenode.net / #steamkit (join via webchat)