To make it work properly for developers on VS2013 or VS2015 wanting to develop CefSharp, we need to do some local modifications (use dynamic linking) to make CefSharp.Core compile properly. This purpose of this repository is to track and maintain these modifications as well as tooling for maintaining the NuGet packages.
The modifications allow us to:
- Re-package and distribute CEF
.pakfiles in a piecemeal fashion using http://nuget.org (this is useful for both Xilium.CefGlue and CefSharp developers and users alike)
libcef_dll_wrapper.libs as mentioned above for CefSharp
- Have a place to pick CEF
includefiles for easy inclusion downstream (by
git submodulevendor folders etc.)
The original README for CEF can be found here: README.txt. It has some useful details about which CEF pieces are needed for what (e.g. browser developer tools, language support, different HTML5 features, WebGL support etc.)
Note to self: Add a diagram here based on: http://codepen.io/jornh/full/Iyebk explaining that this is the red layer with the native code from the upstream CEF (and Chromium projects)
TODO: Explain each of the red pieces along the lines of this rough plan (subject to change): Foundation z: NuGets
C.F.Base.x64|Win32 ... (~ Bcl. Xxx ) ....
C.Foundation.WebGL (incl d*dxxxx43|46)
The code is licensed under the same license as the Chromium Embeddded Framework, i.e. the "new BSD" license. The full CEF license text can be found here: LICENSE.txt.
Additionally, don't forget to view
chrome://credits/ for additional licences used by Chromium.