purescript-thermite
purescript-thermite
is a PureScript wrapper for purescript-react
. It does not provide all of the functionality of React, but instead to provide a clean API to the most commonly-used parts of its API. It is possible to use purescript-react
for more specialized use cases.
- Try Thermite!
- Module Documentation
- Example Project: Code, Demo
Building
bower update
pulp build
pulp test -r cat > html/index.js
You can also now use npm test
to run the test command above.
Getting Started
Thermite components are defined in parts:
- A type of actions, which represents the actions a user can take on our component
- A type of states, which represents the internal state of our component
- An initial state
- A rendering function, which takes the current component state and properties, and creates a HTML document
- A function which interprets actions, by modifying the state and/or running some (possibly asynchronous) computations
Here is an example. We'll build a component which displays the value of a integer-valued counter.
First of all, we need to import some modules:
import Thermite as T
import React as R
import React.DOM as R
import React.DOM.Props as RP
import ReactDOM as RDOM
In our component, users will be able to take two actions - increment and decrement - which will be represented as buttons later:
data Action = Increment | Decrement
The state of our component is just an integer:
type State = { counter :: Int }
The initial state is zero:
initialState :: State
initialState = { counter: 0 }
Our rendering function uses the React.DOM.*
modules to create a HTML document containing a label and two buttons. The buttons' onclick
handlers are given functions which generate the correct actions. The dispatch
function, which is passed as the first argument to render
, can be used to build such a function, by providing an action:
render :: T.Render State _ Action
render dispatch _ state _ =
[ R.p' [ R.text "Value: "
, R.text $ show state.counter
]
, R.p' [ R.button [ RP.onClick \_ -> dispatch Increment ]
[ R.text "Increment" ]
, R.button [ RP.onClick \_ -> dispatch Decrement ]
[ R.text "Decrement" ]
]
]
The performAction
function interprets actions by passing a function to the state update function, which is responsible for updating the state using record updates:
performAction :: T.PerformAction _ State _ Action
performAction Increment _ _ = void (T.cotransform (\state -> state { counter = state.counter + 1 }))
performAction Decrement _ _ = void (T.cotransform (\state -> state { counter = state.counter - 1 }))
Note: PerformAction
returns a coroutine, which can emit many asynchronous state updates using cotransform
. This approach also allows us to create asynchronous and/or chunked action handlers (using AJAX or websockets, for example):
getIncrementValueFromServer :: Aff _ Int
performAction :: T.PerformAction _ State _ Action
performAction Increment _ _ = forever do
Just amount <- lift getIncrementValueFromServer
void $ T.cotransform $ \state -> state { counter = state.counter + amount }
With these pieces, we can create a Spec
for our component:
spec :: T.Spec _ State _ Action
spec = T.simpleSpec performAction render
Finally, in main
, we use createClass
to turn our Spec
into a component class, providing an initial state.
The render
function from purescript-react
can then be used to render our component to the document body:
main = do
let component = T.createClass spec initialState
body >>= RDOM.render (R.createFactory component {})
Combining Components
The Spec
type is an instance of the Semigroup
and Monoid
type classes. These instances can be used to combine different components with the same state
and action
types.
In practice, the state
and action
types will not always match for the different subcomponents, so Thermite provides combinators for changing these type arguments: focus
and foreach
. These combinators are heavily inspired by the OpticUI library.
See the example project for examples of these kinds of composition.
focus
focus
(and the related functions focusState
and match
) are used to enlarge the state and action types, to make it possible to embed a component inside a larger component.
focus
takes a lens, which identifies the state
type as a part of the state type of the larger component, and a prism, which identifies all actions of the smaller component as actions for the larger component. focusState
is used when only the state
type needs to be changed, and match
is used when only the action
type needs to be changed.
As a simple example, we can combine two subcomponents by using a Tuple
to store both states, and Either
to combine both sets of actions:
spec1 :: Spec _ S1 _ A1
spec2 :: Spec _ S2 _ A2
spec :: Spec _ (Tuple S1 S2) _ (Either A1 A2)
spec = focus _1 _Left spec1 <> focus _2 _Right spec2
Here, _1
and _Left
embed spec1
inside spec
, using the left components of both the state Tuple
and the Either
type of actions. _2
and _Right
similarly embed spec2
, using the right components.
focus is responsible for directing the various actions to the correct components, and updating the correct parts of the state.
split
split
is used to handle child components which might not be present, for
example, when a parent object contains a Maybe
state.
type Parent = { child :: Maybe child }
_child :: LensP Parent (Maybe Child)
_child = lens _.child (_ { child = _ })
_ChildAction :: PrismP ParentAction ChildAction
childSpec :: Spec _ Child _ ChildAction
spec :: Spec _ Parent _ ParentAction
spec = focus _child _ChildAction $ split _Just childSpec
foreach
Where focus
embeds a single subcomponent inside another component, foreach
embeds a whole collection of subcomponents.
foreach
turns a Spec eff state props action
into a Spec eff (List state) props (Tuple Int action)
. Note that the state type has been wrapped using List
, since the component now tracks state for each element of the collection. Also, the action
type has been replaced with Tuple Int action
. This means that when an action occurs, it is accompanied by the index of the element in the collection which it originated from.