Easy access to DotA2 internal data.


Keywords
games, data, DotA2, ml, dota2api
License
MIT
Install
pip install AtoD==0.1.2

Documentation

AtoD

DotA2 data for ML.

Installation

Package can be installed with pip:

$ pip install atod

To use Match class you should get your own DotA2 API key here_ and add it to YamJam_ config file which can be found at ~/.yamjam/config.yaml. If you don't have one just create it with

touch ~/.yamjam/config.yaml

After that add the following text to your config file:

AtoD:
  DOTA2_API_KEY: <your API key>

example:

AtoD:
  DOTA2_API_KEY: 65DCCD4C2595F8E7055797033214EE6F

Examples

Please, take a look at jupyter notebooks in examples/ folder to see how the lib can be used. Create a hero from name and get some basic info.

>>> from atod import Hero
>>> am = Hero.from_name('Anti-Mage')
>>> am.str
22
>>> print(am.abilities)
<Abilities [<Ability name=mana_break>, <Ability name=blink>, <Ability name=spell_shield>, <Ability name=mana_void>, ]>
>>> am.lvl = 15
>>> am.str
43

The code above creates Anti-Mage, which has some basic attributes: strength (str), agility, armor all of them are counted at the run-time, so if you will change the level of hero, attributes will change too.

Other examples of usage of the Hero class can be found at examples/hero_data.ipynb.

Documentation

Auto generated docs can be found at docs/_build/html/index.html. I have tried to write reasonable documentation following Google style guide to every module, file, function and unclear line. So, your editor will be able to load at least type annotations to all the functions (if you have one for sure).

Try the following code to display docs about Heroes class:

>>> from atod import Heroes
>>> help(Heroes)
...

Issues

If you have any issues, please, write me an email: contact@gasabr.me