A Python Library for various Microsoft APIs, including the Xbox and Bedrock Realms APIs.


Keywords
hacktoberfest, minecraft-bedrock, minecraft-realms, realm, realms, xbox, xbox-api
License
MIT
Install
pip install elytra-ms==0.0.3

Documentation

elytra-ms

A Python Library for various Microsoft APIs, including the Xbox and Bedrock Realms APIs.

Note: this library is a work in progress! This currently only supports the workflow the Realms Playerlist Bot does, but it is planned to be expanded in the future.

Usage

import anyio  # or asyncio, or trio
import elytra


async def main():
    xbox_api = await elytra.XboxAPI.from_file(
        "CLIENT_ID", "CLIENT_SECRET", oauth_path="oauth.json"
    )
    print(await xbox_api.fetch_profile_by_gamertag("SomeGamertag"))
    await xbox_api.close()


anyio.run(main)

Setup

TODO: actually do this section.

Install Package

Requires Python 3.10+.

pip install -U elytra-ms

Make An Application

Taken from xbox-webapi-python for now, copyright 2020 OpenXbox under MIT.

Authentication is supported via OAuth2.

  • Register a new application in Azure AD.
    • Name your app.
    • Select "Personal Microsoft accounts only" under supported account types.
    • Add http://localhost/auth/callback as a Redirect URI of type "Web."
  • Copy your Application (client) ID for later use.
  • On the App Page, navigate to "Certificates & secrets."
    • Generate a new client secret and save for later use.

Get OAuth/Token Data

In your terminal, run:

elytra-authenticate --client-id CLIENT_ID_FROM_ABOVE --client-secret CLIENT_SECRET_FROM_ABOVE

This will create a file called oauth.json in the directory this is run in. This file alone works with all APIs currently supported.