gameboard

A 3D grid creation library for simulation and games.


Keywords
pypi, python
License
Unlicense
Install
pip install gameboard==1.0.4

Documentation

Gameboard

This library creates a 3-dimensional grid object with 2 fixed-length dimensions (x, y) and a third unfixed-length dimension (z).

Example use cases include multi-agent simulations where multiple agents can be placed on a 2D grid and be in the same cell, or board games where the board is a 2D grid and pieces can be stacked on top of or adjacent to each other.

The primary purpose of this project is to be able to access coordinates just as on a coordinate plane.

e.g. with the variable board of type grid, board[0, 0] will return the bottom-left corner of the grid.

Install

Run:

pip install gameboard

Example Usage

from gameboard.grid import grid

board = grid(grid_size = 3, fill = True)
print(board)

# [[[1], [2], [3]],
#
# [[4], [5], [6]],
#
# [[7], [8], [9]]]

print(board[2, 1])

# [6]

board[2, 1].append('a')
print(board)

# [[[1], [2], [3]],
#
# [[4], [5], [6, 'a']],
#
# [[7], [8], [9]]]

board[2, 2].remove(3)
print(board)

# [[[1], [2], []],
#
# [[4], [5], [6, 'a']],
#
# [[7], [8], [9]]]

print(2 in board[1, 2])

# True

print(2 in board[2, 1])

# False

position = [1, 0]
print(board[position])

# [8]

data = [2, 3, 4]
board[position].append(3)
board[position].append(data)

# [[[1], [2], []],
#
# [[4], [5], [6, 'a']],
#
# [[7], [8, 3, [2, 3, 4]], [9]]]

The fill parameter is set to True for the example, where all squares are numbered. If you set the fill parameter to False or do not specify (default is False), all z-axis arrays will be empty.

Warning

This project does not currently work with negative indices for the y-coordinate when accessing the grid.

This project is in an early development stage and may not be suitable for all use cases. For ease of use, the __iter__ dunder method has been implemented for both the y-axis and x-axis arrays, and the append/remove methods work for adding and removing elements in the z-dimension arrays.