MPDL interpreter for Python
MPDL operates on a stack of rectangles and outputs a square image. The stack is initialised with a single rectangle filling the whole image. There are 3 commands:
v<integer 0-100>: Pop a rectangle and split it vertically at the position given by the argument as percentage, rounded down. Push the left and right rectangles, in this order.
h<integer 0-100>: Split horizontally. Push the top and bottom rectangles, in this order.
c<integer 1-4>: Pop a rectangle and paint it a colour:
- 1: white
- 2: red
- 3: blue
- 4: yellow
Rectangles are drawn with a black border.
The sample program:
v25 h71 v93 h50 c4 c1 c1 c2 h71 c3 h44 c1 c1
run with canvas size 256px and border width 3px, outputs
How to install
Installing from distribution
It's usually easiest to get the package from the pip repository:
pip install mpdl
Installing from source
To install from source, clone the source repo and run the setup script:
git clone https://github.com/LeopoldTal/mpdl-py.git cd mpdl-py pip install -e .
Running the tests
Run tests in the root directory with:
To generate a coverage report:
py.test --cov --cov-branch --cov-report=term-missing
How to use
mpdl [-o OUT] [-s SIZE] [-b BORDER] path/to/source_file.mpdl
Outputs an ASCII PPM image with colour depth 1.
-o: Path to output file. Default
-s: Side length of square image in pixels. Default 256.
-b: Thickness of rectangle borders in pixels. Default 3.
MIT. See LICENSE file.
mpdl-py is developed by Leopold T. de Gaillande.
MPDL is the work of Arnaud Marguerat.