tf2mon [--tf2-install-dir DIR] [--rewind | --no-rewind]
[--follow | --no-follow] [--list-con-logfile]
[--trunc-con-logfile] [--clean-con-logfile]
[--exclude-file FILE] [--layout {CHAT,DFLT,FULL,TALL,MRGD,WIDE}]
[--log-location {MOD,NAM,THM,THN,FILE,NUL}]
[--sort-order {AGE,STEAMID,CONN,K,KD,USERNAME}] [--single-step]
[--break LINENO] [--search PATTERN] [--inject-cmd LINENO:CMD]
[--inject-file FILE] [--allow-toggles] [--database FILE]
[--hackers FILE] [--print-steamids STEAMID [STEAMID ...]]
[--print-hackers] [-h] [-v] [-V] [--config FILE]
[--print-config] [--print-url] [--completion [SHELL]]
[con_logfile]
Team Fortress II (TF2
) Console Monitor, tf2mon
, is an interactive
terminal application that displays scoreboards and player statistics of
an active game. tf2mon
can also --rewind
and --single-step
through previous games.
tf2mon
recognizes and tracks abusive players, such as racists and
cathook-bots
. It provides application and in-game key-bindings to
CALLVOTE KICK
cheaters/hackers, or mark as racist or suspect.
tf2mon
reads TF2's console logfile (con_logfile
), creates action
scripts in TF2's cfg/user
directory, and binds keys for gamer to
press to take those actions, such as issue SAY
and CALLVOTE KICK
commands.
Other in-game key-bindings taunt gamer's last victim/killer with a
CHAT
message customized with their name, k/d ratio, rotating spam,
weapon and duel-scores (Taunt
and Throe
).
By default, tf2mon
starts reading con_logfile
from its end
(--no-rewind
), and --follow
s its tail.
con_logfile TF2 console logfile; relative to `--tf2-install-dir`
(default: `console.log`).
--tf2-install-dir DIR
TF2 installation directory (default: `~/tf2`).
--rewind Start from head of logfile (default: `False`).
--no-rewind Start from tail of logfile (default: `True`).
--follow Follow end of logfile forever (default: `True`).
--no-follow Exit at end of logfile (default: `False`).
--list-con-logfile Show path to logfile and exit.
--trunc-con-logfile
Truncate logfile and exit.
--clean-con-logfile
Filter-out excluded lines from logfile to stdout and
exit.
--exclude-file FILE
Exclude lines that match patterns in `FILE` (default:
`~/dev/tf2mon/tf2mon/data/exclude.txt`).
--layout {CHAT,DFLT,FULL,TALL,MRGD,WIDE}
Choose display layout (fkey: `F9`) (default: `MRGD`).
--log-location {MOD,NAM,THM,THN,FILE,NUL}
Choose format of logger location field (fkey: `F8`)
(default: `NUL`).
--sort-order {AGE,STEAMID,CONN,K,KD,USERNAME}
Choose sort order (fkey: `F7`) (default: `KD`).
--single-step Single-step at startup.
--break LINENO Single-step at line `LINENO`.
--search PATTERN Single-step when line matches `PATTERN`; add `/i` to
ignore case.
--inject-cmd LINENO:CMD
Inject `CMD` before line `LINENO`.
--inject-file FILE Read list of inject commands from `FILE`.
--allow-toggles Allow toggles when `--rewind` (default: `False`).
--database FILE Main database (default: `~/.cache/tf2mon/tf2mon.db`).
--hackers FILE Hackers database (default:
`~/.cache/tf2mon/hackers.json`).
--print-steamids STEAMID [STEAMID ...]
Print `ISteamUser.GetPlayerSummaries` for `STEAMID`
and exit.
--print-hackers Print hackers database and exit.
The configuration file (see --config FILE
below) defines local
settings:
[tf2mon]
tf2_install_dir = "/path/to/your/tf2/installation"
webapi_key = "your-steamworks-webapi-key"
player_name = "Your Name"
These function keys are available in-game and in the monitor:
F1 Display Help.
ctrl+F1 Display Message of the Day.
shift+F1 Display file.
F2 Enable/disable debug (use `ECHO` or `SAY`).
F3 Enable/disable `Taunt` messages.
shift+F3 Enable/disable `Throe` messages.
F4 Include `Kill/Death ratio` in `User.moniker`.
shift+F4 Display kills in journal window.
F5 Cycle contents of User Panel.
shift+F5 Display perks in journal window.
F6 Join Other Team.
F7 Cycle scoreboard Sort column.
F8 Cycle logger `location` format.
ctrl+F8 Reset logger `padding`.
shift+F8 Cycle logger `level`.
F9 Cycle grid layout.
ctrl+F9 Refresh chat window(s).
shift+F9 Clear chat window(s).
KP_INS Show debugging.
KP_DEL Start single-stepping.
[ Kick last killer as `cheater`.
] Kick last killer as `racist`.
\ Mark last killer as `suspect`.
KP_HOME Pop last/latest kicks queue message.
KP_LEFTARROW Clear kicks queue.
KP_END Pop first/oldest kicks queue message.
KP_PGUP Pop last/latest spams queue message.
KP_RIGHTARROW Clear spams queue.
KP_PGDN Pop first/oldest spams queue message.
KP_5 Clear kicks and spams queues.
KP_DOWNARROW Push `steamids` from game to monitor.
While playing TF2, use the Numpad
to kick cheaters, and generate
Taunt
and death-Throe
spam.
Messages are placed into queues, and may be popped off either end.
Queues --> Kicks Admin Spams
| | |
v v v
+---------+---------+---------+
last/ | | | |
newest --> | pop | | pop |
| | | |
+---------+---------+---------+
| | | |
| clear | clear | clear |
| | both | |
+---------+---------+---------+
first/ | | | |
oldest --> | popleft | vet | popleft |
| | | |
+---------+---------+---------+
To vet new players that have joined the game, tf2mon
needs their
steamid
s, and to get them, gamer must press NUMPAD-DOWNARROW
. The
status
panel will be highlighted when the monitor needs steamids.
When detected, tf2mon
pushes hackers onto the Kicks
queue, and
alerts the gamer, who may then press HOME
/END
to issue CHAT
and CALLVOTE KICK
commands.
When gamer kills an opponent, tf2mon
pushes a Taunt
onto the
Spams
queue; on death, a Throe
. Enable/disable with F3
. Send
with PGUP
/PGDN
.
The monitor can only push actions onto the queues; gamer must pop for action to be taken, or clear to discard.
The user-panel displays battles with opponents, grouped by weapon (and its state when fired).
┌─────────────────────────────────────────────────────────────────────┐
│Duels: │
│ 4 and 2 vs GLaDOS │
│ K 2 soldier quake_rl │
│ K 1 pyro flamethrower │
│ K 1 pyro +crit flamethrower +Low Gravity │
│ D 2 heavy minigun │
│ 5 and 0 vs CreditToTeam │
│ K 2 soldier quake_rl │
│ K 2 pyro +crit flamethrower │
│ K 1 pyro flamethrower │
│ 3 and 1 vs Aperture Science Prototype XR7 │
│ K 1 soldier world │
│ K 1 soldier quake_rl +Invisibility │
│ K 1 pyro +crit flamethrower │
│ D 1 demo player │
└─────────────────────────────────────────────────────────────────────┘
tf2mon
works by reading the con_logfile
to which TF2
logs
messages during the game. tf2mon
can either "tail -f" an active
game, or --rewind
and replay saved logfiles. Press Enter
in the
admin console to process the next line when in --single-step
mode.
Type quit
or press ^D
to exit.
`One-machine, Two-monitors`
Run `tf2mon` on a secondary monitor, while playing game on
primary monitor.
`Two-machines, SSH`
ssh from another machine and run.
`Two-machines, NFS`
cross-mount TF2's `cfg` tree to another box and run from there.
tf2mon
requires a large terminal. Maximize the window, and use keys
(maybe Ctrl-Minus
and Shift-Ctrl-Plus
) to resize. The wider the
terminal, the more player data will be displayed:
36x146 minimum
42x173 display personaname
52x211 display realname
62x272 display age/location
Drag-and-drop
an interior border to resize the windows on either side.
Double-click
an interior border to enter Resize Mode
.
scroll-wheel
and arrows
move the border.
click
, enter
or esc
to exit.
Single-click
user to highlight and follow.
Double-click
user to kick as cheater.
Triple-click
user to kick as racist.
F7
to change sort column.
tf2mon
writes plaintext messages to fileno(2)
, and
colorized messages to fileno(3)
, when open to a regular file.
$ tf2mon 2>x 3>y
-h, --help Show this help message and exit.
-v, --verbose `-v` for detailed output and `-vv` for more detailed.
-V, --version Print version number and exit.
--config FILE Use config `FILE` (default: `~/.tf2mon.toml`).
--print-config Print effective config and exit.
--print-url Print project url and exit.
--completion [SHELL]
Print completion scripts for `SHELL` and exit
(default: `bash`).