DeviceOrientation
-
event
represented in methods isDeviceOrientationEvent
obtained fromdeviceorientation
listener, see more here. For supported browsers go here.
Example
import { getDeviceOrientation } from 'deviceorientation'
let previousOrientation = null
const handleOrientation = (event) => {
const orientation = getDeviceOrientation(event)
if (previousOrientation && previousOrientation !== orientation) {
alert('orientation changed')
}
previousOrientation = orientation
}
window.addEventListener("deviceorientation", handleOrientation, true);
getDeviceOrientation(event, exactAngle = false)
- returns the device orientation as angle, if exactAngle is false (which is by default), it only returns 0, 90, 180 or 270 depending on which is more close to the current device angle. If it is set to true, it returns a number from 0 up to 360, which represents current angle (rounded).
isPortrait(event)
- if device is in portrait position, meaning
getDeviceOrientation(event, false) === 0 || getDeviceOrientation(event, false) === 180
isLandscape(event)
- if device is in landscape (flipped to side) position, meaning
getDeviceOrientation(event, false) === 90 || getDeviceOrientation(event, false) === 270
isPortraitDefault(event)
- if device is in standard portrait position, meaning
getDeviceOrientation(event, false) === 0
isLandscapeRight(event)
- if device is in landscape (flipped to right side) position
getDeviceOrientation(event, false) === 90
isPortraitReversed(event)
- if device is in reverse portrait position, meaning
getDeviceOrientation(event, false) === 180
isLandscapeLeft(event)
- if device is in landscape (flipped to left side) position
getDeviceOrientation(event, false) === 270
init(throwErrorIfNotSupported = false)
- sets
deviceorientation
listener for you, the last event will be cached, so you can callgetDeviceOrientation
without any parameter and the cached event will be used