Qin.js
A gaming sandbox engine written in Redux
Using remoteredux-standalone to debug
Because Qin.js is based on redux framework, so every event could be debugging on remoteredux-standalone
- install remoteredux-standalone globally and run
remoteredux --port=9009
in terminal - use
isDebugRedux: true
when create Qin Object:new qinjs.Qin({isDebugRedux: true});
and you should see events are showing in monitor