munin-observers

Your one-stop-shop for observer synchronization.


Keywords
munin, observer, listener, signal, pattern, synchronization
License
BSD-1-Clause
Install
pip install munin-observers==0.2.0

Documentation

Munin

The observer pattern implementation with a cool name.

Features:

  • Simple observer implementation with Observer (Protocol) and ObservableMixin.
  • Concept of "discretion" to break infinite call-back loops.
  • Simple, No python wizardry!
  • Easily control behaviour with decorators @notify and @discrete.

Goals:

  • Simplicity: Limit python wizardry
  • Concise: SLOC should never reach thousands
  • Flexible: Should be able to cover every Pythonista's observing needs.
  • Typed: Keep munin typed and type-safe to the furthest extent possible.
  • Well tested: Code coverage should be "at least" 100%.

Walk-through

Say we have a text field from some GUI-framework, FrameworkTextField. It's common for GUI-frameworks to offer some synchronization mechanism of their own to handle certain events (user input in a text field, for example), be it signals, call-backs or black magic.

class FrameworkTextField:
    def __init__(self):
        self.content: str = "<Placeholder text>"
        self.content_changed_callbacks: List[Callable[str, ...]] = []

    def set_content(self, new_content):
        self.content = new_content
        self.on_content_changed()

    def on_content_changed(self):
        for callback in self.content_changed_callbacks:
            callback(self.content)

One is easily tempted to use the framework's synchronization mechanisms to keep their model synced, but as in Uncle Bob's words; "We should be sceptic of frameworks" and most important of all: We should not depend on them.

To separate view and model, you can do something like this with munin:

from munin import Observer, ObservableMixin

class MyTextModel(ObservableMixin):
    """
    Basically an observable str.
    """
    def __init__(self):
        super().__init__()
        self.text: str = ""

    def set_text(self, new_text: str):
        self.text = new_text
        self.notify()  # alternatively decorator `@notify`

    # Implemented in ObservableMixin:
    #
    # * def add_observer(self, observer): ...
    # * def notify(self): ...


class MyTextField(FrameworkTextField, Observer[MyTextModel]):
    def __init__(self, model):
        FrameworkTextField.__init__(self)

        model.add_observer(self)
        self.content_changed_callbacks.append(model.set_text)

    def act(self, observable: MyTextModel):
        """
        act() is munin's "update"-function.
        When an Observable notify:s, the Observable passes itself through this function to
        all its Observers.
        """
        self.set_content(observable.content)

model = MyTextModel()
MyTextField(model)

The keen reader sees that a call to MyTextField.set_content(...) will start an infinite loop. This can be combatted with "Discretion", litteraly. "Discretion" is the munin-way to temporarily turn off the observer synchronization.

from munin import discretion, discrete, ...

class MyTextField(FrameworkTextField, Observer[MyTextModel]):
    ...

    @discrete  # "Discretion" with a decorator
    def act(self, observable: MyTextModel):
        # "Discretion" with a context manager
        with discretion:
            self.set_content(observable.content)

Some GUI frameworks (PySide for example) experience metaclass conflicts when doing multiple inheritance like in this example. Luckily, Observer is a Protocol, which means that the inheritance can be omitted without any repercussions.

class MyTextField(FrameworkTextField):
    def act(self, observable: MyTextModel):
        """Still satisfies the Observer Protocol"""
        pass